Vocabulary
Weeks 1 & 2
Accountability having action towards a certain event that happened
Collaborate Working together to complete some type of activity
Expectation some result that did not happen as expected
Goal something you strive towards to complete
Integrity A state of feeling wholesome
Objective something you are trying to complete
Procedure A certain way you are going to perform a task
Respect Showing consideration and generosity
Weeks 3 &4
1. Algorithm a list of procedures, instructions or formulas to complete a goal
2. Boolean Usually used in internet search engines , Includes things such as AND OR NOT XOR
3. Conditional Statement A statement done if it is a true of false question
4. Debug Referencing to taking a deep look at a problem
5. Event handler A setup that is used to control a event
6. Glitch A mistake that occurs when incorrectly programmed
Engineering Terms1. Design Process The Process in which a design is created through multiple steps.
2. Problem A error in a situation that needs to be fixed.
3. concept A certain way you can accomplish something like algorithm
4. Brainstorming A concept of coming up with ideas when you say as many things as you can related to the topic.
5. Generate To create from a template or nothing.
6. research Searching for information in many different places.
7. Iterate Repeating something until you get it how you want.
8. Solution The way to solve a problem in a situation
9. construct To build from materials provided.
10. Test Seeing how something interacts or how it interacts to changes.
11. Prototype A model of a incomplete product that is not completely finished.
12. Evaluate To see what you did wrong and right , To examine.13. Oscillate To swing or move side to side or up and down slowly
14. Right triangle A triangle in which one angle is a right angle
15. Icon A work of art most commonly a painting
16. Sketch A plan or short drawing using usually only pencil
17. Annotate To supply with critical or explanatory note
Game Maker
1. Actions: A response that happens based on a event , like score.
2. Backgrounds: Colors or big images covering the back of a game for the rooms.
3. Events: Actions that should how a object acts.
4. Executable file: A file format in a computer that can be directly executed.
6. Instances: One particular form of a object.
7. Objects: Things in the game that have actions
8. Resources: In game maker you can define various types of variables.
9. Rooms: Levels in which the objects and game takes place.
10. Sprites: Visual representation of the objects in the room.
11. Variables: Memory locations that store information
April Engineering terms1. fuel cell A cell that produces constant energy through the fuel
2. incinerate To burn or reduce to a pile of ash
3. limitation A handicap towards a thing.
4. offset a certain limitation , that prevents from balance
5. packet a type of file that contains something. 6. pneumatic Something operated by air.
7. recycle To take waste material and reuse it.
8. specifications a complicated type of requirements,
9. tangent Immediate physical contact , touching
10. work A place where people make a living
Weeks 9 & 10
Weeks 11 & 12
Weeks 13 & 14
Weeks 15 & 16
Weeks 17 & 18
Weeks 19 & 20
Accountability having action towards a certain event that happened
Collaborate Working together to complete some type of activity
Expectation some result that did not happen as expected
Goal something you strive towards to complete
Integrity A state of feeling wholesome
Objective something you are trying to complete
Procedure A certain way you are going to perform a task
Respect Showing consideration and generosity
Weeks 3 &4
1. Algorithm a list of procedures, instructions or formulas to complete a goal
2. Boolean Usually used in internet search engines , Includes things such as AND OR NOT XOR
3. Conditional Statement A statement done if it is a true of false question
4. Debug Referencing to taking a deep look at a problem
5. Event handler A setup that is used to control a event
6. Glitch A mistake that occurs when incorrectly programmed
Engineering Terms1. Design Process The Process in which a design is created through multiple steps.
2. Problem A error in a situation that needs to be fixed.
3. concept A certain way you can accomplish something like algorithm
4. Brainstorming A concept of coming up with ideas when you say as many things as you can related to the topic.
5. Generate To create from a template or nothing.
6. research Searching for information in many different places.
7. Iterate Repeating something until you get it how you want.
8. Solution The way to solve a problem in a situation
9. construct To build from materials provided.
10. Test Seeing how something interacts or how it interacts to changes.
11. Prototype A model of a incomplete product that is not completely finished.
12. Evaluate To see what you did wrong and right , To examine.13. Oscillate To swing or move side to side or up and down slowly
14. Right triangle A triangle in which one angle is a right angle
15. Icon A work of art most commonly a painting
16. Sketch A plan or short drawing using usually only pencil
17. Annotate To supply with critical or explanatory note
Game Maker
1. Actions: A response that happens based on a event , like score.
2. Backgrounds: Colors or big images covering the back of a game for the rooms.
3. Events: Actions that should how a object acts.
4. Executable file: A file format in a computer that can be directly executed.
6. Instances: One particular form of a object.
7. Objects: Things in the game that have actions
8. Resources: In game maker you can define various types of variables.
9. Rooms: Levels in which the objects and game takes place.
10. Sprites: Visual representation of the objects in the room.
11. Variables: Memory locations that store information
April Engineering terms1. fuel cell A cell that produces constant energy through the fuel
2. incinerate To burn or reduce to a pile of ash
3. limitation A handicap towards a thing.
4. offset a certain limitation , that prevents from balance
5. packet a type of file that contains something. 6. pneumatic Something operated by air.
7. recycle To take waste material and reuse it.
8. specifications a complicated type of requirements,
9. tangent Immediate physical contact , touching
10. work A place where people make a living
Weeks 9 & 10
Weeks 11 & 12
Weeks 13 & 14
Weeks 15 & 16
Weeks 17 & 18
Weeks 19 & 20